IO data in FreeART ================== Main inputs and outputs data for FreeART are : They are structured as presented : * **sinogram** : This is the output of a projector (forward projection) and the input of a reconstruction algorithm. It is a 3D vector but for now we only take into account 2D sinograms. Shape should be : * first dimension for now should always be 1 until we stay in 2D. * second dimension is the number of projections. * third dimension is the definition of the detector (number of cell). We will simulate one ray per cell during the reconstruction. * **phantom** : This is the input of a projector and the output of a reconstruction. This is a voxelisation of the sample. Shape is the following : * first dimension : represents the x axis of the phantom voxelisation (should be equal to the third dimension of the sinogram ) * second dimension : represents the y axis of the phantom voxelisation (should be equal to the third dimension of the sinogram and to the first dimension of the phantom ) * third dimension : for now should always be 1 until we stay in 2D. * **absorption matrices** : In the case of fluorescence we can add the effect of the **incoming beam absorption** (with the **absorption matrix**)) AND the **outgoing beam absorption** (with the **self absorption matrix**). This can be an input for the sinogram generation (in compton or in fluorescence) or during a reconstuction. The shape of those matrices are mimicking the phantom structure. At each voxel we set the absorption in :math:`g.cm^{-2}`.