Source code for silx.gui.plot3d.items.clipplane

# coding: utf-8
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"""This module provides a scene clip plane class.
"""

from __future__ import absolute_import

__authors__ = ["T. Vincent"]
__license__ = "MIT"
__date__ = "15/11/2017"


import numpy

from ..scene import primitives, utils

from ._pick import PickingResult
from .core import Item3D
from .mixins import PlaneMixIn


[docs]class ClipPlane(Item3D, PlaneMixIn): """Represents a clipping plane that clips following items within the group. For now only on clip plane is allowed at once in a scene. """ def __init__(self, parent=None): plane = primitives.ClipPlane() Item3D.__init__(self, parent=parent, primitive=plane) PlaneMixIn.__init__(self, plane=plane) def __pickPreProcessing(self, context): """Common processing for :meth:`_pickPostProcess` and :meth:`_pickFull` :param PickContext context: Current picking context :return None or (bounds, intersection points, rayObject) """ plane = self._getPlane() planeParent = plane.parent if planeParent is None: return None rayObject = context.getPickingSegment(frame=plane) if rayObject is None: return None bounds = planeParent.bounds(dataBounds=True) rayClip = utils.clipSegmentToBounds(rayObject[:, :3], bounds) if rayClip is None: return None # Ray is outside parent's bounding box points = utils.segmentPlaneIntersect( rayObject[0, :3], rayObject[1, :3], planeNorm=self.getNormal(), planePt=self.getPoint()) # A single intersection inside bounding box picked = (len(points) == 1 and numpy.all(bounds[0] <= points[0]) and numpy.all(points[0] <= bounds[1])) return picked, points, rayObject def _pick(self, context): # Perform picking before modifying context result = super(ClipPlane, self)._pick(context) # Modify context if needed if self.isVisible() and context.isEnabled(): info = self.__pickPreProcessing(context) if info is not None: picked, points, rayObject = info plane = self._getPlane() if picked: # A single intersection inside bounding box # Clip NDC z range for following brother items ndcIntersect = plane.objectToNDCTransform.transformPoint( points[0], perspectiveDivide=True) ndcNormal = plane.objectToNDCTransform.transformNormal( self.getNormal()) if ndcNormal[2] < 0: context.setNDCZRange(-1., ndcIntersect[2]) else: context.setNDCZRange(ndcIntersect[2], 1.) else: # TODO check this might not be correct rayObject[:, 3] = 1. # Make sure 4h coordinate is one if numpy.sum(rayObject[0] * self.getParameters()) < 0.: # Disable picking for remaining brothers context.setEnabled(False) return result def _pickFastCheck(self, context): return True def _pickFull(self, context): """Perform picking in this item at given widget position. :param PickContext context: Current picking context :return: Object holding the results or None :rtype: Union[None,PickingResult] """ info = self.__pickPreProcessing(context) if info is not None: picked, points, _ = info if picked: return PickingResult(self, positions=[points[0]]) return None