Source code for silx.gui.plot3d.actions.mode

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"""This module provides Plot3DAction related to interaction modes.

It provides QAction to rotate or pan a Plot3DWidget
as well as toggle a picking mode.
"""

__authors__ = ["T. Vincent"]
__license__ = "MIT"
__date__ = "06/09/2017"


import logging

from ....utils.proxy import docstring
from ... import qt
from ...icons import getQIcon
from .Plot3DAction import Plot3DAction


_logger = logging.getLogger(__name__)


[docs] class InteractiveModeAction(Plot3DAction): """Base class for QAction changing interactive mode of a Plot3DWidget :param parent: See :class:`QAction` :param str interaction: The interactive mode this action controls :param ~silx.gui.plot3d.Plot3DWidget.Plot3DWidget plot3d: Plot3DWidget the action is associated with """ def __init__(self, parent, interaction, plot3d=None): self._interaction = interaction super(InteractiveModeAction, self).__init__(parent, plot3d) self.setCheckable(True) self.triggered[bool].connect(self._triggered) def _triggered(self, checked=False): plot3d = self.getPlot3DWidget() if plot3d is None: _logger.error( "Cannot set %s interaction, no associated Plot3DWidget" % self._interaction ) else: plot3d.setInteractiveMode(self._interaction) self.setChecked(True)
[docs] @docstring(Plot3DAction) def setPlot3DWidget(self, widget): # Disconnect from previous Plot3DWidget plot3d = self.getPlot3DWidget() if plot3d is not None: plot3d.sigInteractiveModeChanged.disconnect(self._interactiveModeChanged) super(InteractiveModeAction, self).setPlot3DWidget(widget) # Connect to new Plot3DWidget if widget is None: self.setChecked(False) else: self.setChecked(widget.getInteractiveMode() == self._interaction) widget.sigInteractiveModeChanged.connect(self._interactiveModeChanged)
def _interactiveModeChanged(self): plot3d = self.getPlot3DWidget() if plot3d is None: _logger.error("Received a signal while there is no widget") else: self.setChecked(plot3d.getInteractiveMode() == self._interaction)
[docs] class RotateArcballAction(InteractiveModeAction): """QAction to set arcball rotation interaction on a Plot3DWidget :param parent: See :class:`QAction` :param ~silx.gui.plot3d.Plot3DWidget.Plot3DWidget plot3d: Plot3DWidget the action is associated with """ def __init__(self, parent, plot3d=None): super(RotateArcballAction, self).__init__(parent, "rotate", plot3d) self.setIcon(getQIcon("rotate-3d")) self.setText("Rotate") self.setToolTip("Rotate the view. Press <b>Ctrl</b> to pan.")
[docs] class PanAction(InteractiveModeAction): """QAction to set pan interaction on a Plot3DWidget :param parent: See :class:`QAction` :param ~silx.gui.plot3d.Plot3DWidget.Plot3DWidget plot3d: Plot3DWidget the action is associated with """ def __init__(self, parent, plot3d=None): super(PanAction, self).__init__(parent, "pan", plot3d) self.setIcon(getQIcon("pan")) self.setText("Pan") self.setToolTip("Pan the view. Press <b>Ctrl</b> to rotate.")
[docs] class PickingModeAction(Plot3DAction): """QAction to toggle picking moe on a Plot3DWidget :param parent: See :class:`QAction` :param ~silx.gui.plot3d.Plot3DWidget.Plot3DWidget plot3d: Plot3DWidget the action is associated with """ sigSceneClicked = qt.Signal(float, float) """Signal emitted when the scene is clicked with the left mouse button. This signal is only emitted when the action is checked. It provides the (x, y) clicked mouse position in logical widget pixel coordinates """ def __init__(self, parent, plot3d=None): super(PickingModeAction, self).__init__(parent, plot3d) self.setIcon(getQIcon("pointing-hand")) self.setText("Picking") self.setToolTip("Toggle picking with left button click") self.setCheckable(True) self.triggered[bool].connect(self._triggered) def _triggered(self, checked=False): plot3d = self.getPlot3DWidget() if plot3d is not None: if checked: plot3d.sigSceneClicked.connect(self.sigSceneClicked) else: plot3d.sigSceneClicked.disconnect(self.sigSceneClicked)
[docs] @docstring(Plot3DAction) def setPlot3DWidget(self, widget): # Disconnect from previous Plot3DWidget plot3d = self.getPlot3DWidget() if plot3d is not None and self.isChecked(): plot3d.sigSceneClicked.disconnect(self.sigSceneClicked) super(PickingModeAction, self).setPlot3DWidget(widget) # Connect to new Plot3DWidget if widget is None: self.setChecked(False) elif self.isChecked(): widget.sigSceneClicked.connect(self.sigSceneClicked)